Sprite Lamp System Requirements (2014) | Minimum & Recommended PC Specs

update Last updated: September 25, 2014
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Quick Hardware Summary

Sprite Lamp requires at least a capable CPU, a dedicated GPU, and 512 MB RAM. For recommended settings, aim for powerful CPU and high-end GPU.

Sprite Lamp PC performance and system requirements

Can I Run Sprite Lamp?

Enter your PC specs to instantly check compatibility

512 MB
N/A

About Sprite Lamp

Sprite Lamp is a tool for combining the styles possible with 2D art, such as painted or pixel-art looks, with dynamic lighting found in modern games. Game developers will be able to make games in the style of classics like Metal Slug or Braid, combined with the gameplay and visual appeal made possible by moving or otherwise changing light sources. This is achieved by the artist painting an object lit from several directions, images called 'lighting profiles', and then processing them into normal maps, depth maps, ambient occlusion maps, and a few others. Sprite Lamp also includes a variety of shaders designed to get the most out of these maps.How it worksSprite Lamp is all about letting artists paint images in a form they are familiar with, and using those images to create the more difficult or counterintuitive maps that are required by modern shaders. This primarily takes the form of painting the same subject lit from a few different directions - between two and five - and processing these images to create a normal map and a depth map.RenderingSprite Lamp includes a preview window and various shader options to let you experiment and find out what looks best with your artwork. Sprite Lamp's shaders are included in Sprite Lamp in GLSL form, fully commented, and can be used as a base for including them in your own game. A growing list of Sprite Lamp shaders for common game engines is available at http://engines.spritelamp.com. Sprite Lamp's preview window supports:

  • Moveable light source with variable colour, intensity, and attenuation
  • Hemispheric ambient lighting
  • Cel shading
  • Self shadowing with depth maps
  • Mapping of specular colour, glossiness, emissive colour, and ambient occlusion
  • Rendering of animated characters exported from Spine, by Esoteric Software
Pro versionUpgrading to the pro version of Sprite Lamp gives the user access to a variety of additional features suited to larger studios.
  • A full command line interface
  • The ability to convert simple-to-paint 'flow' maps to anisotropy maps for use with external renderers
  • The ability to edit and fine tune the depth maps generated by Sprite Lamp
  • The ability to load multiple sets of images, process them all at once, and then animate them in the preview window

Score N/A
Released 9/25/2014
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Publisher
Platforms

Sprite Lamp System Requirements

Minimum

OS:
Windows Vista
CPU:
Not specified
GPU:
Not specified
RAM:
512 MB
File Size:
200 MB

Recommended

OS:
-
CPU:
Not specified
GPU:
Not specified
RAM:
Not specified

Can I run Sprite Lamp on my PC?

To run Sprite Lamp on PC you need at minimum a Not specified processor, a Not specified graphics card, and 512 MB of RAM running on Windows Vista. For the best experience at recommended settings, upgrade to a Not specified CPU and Not specified GPU.

What GPU do I need to run Sprite Lamp?

The minimum GPU required to run Sprite Lamp is the Not specified. For smooth gameplay at high graphics settings, a Not specified is recommended.

How much RAM does Sprite Lamp require?

Sprite Lamp requires a minimum of 512 MB RAM. For the recommended experience, Not specified of RAM is suggested.

How to check if your PC can run Sprite Lamp

  1. Check your CPU: Compare your processor against the minimum requirement: Not specified.
  2. Check your GPU: Your graphics card should meet or exceed: Not specified.
  3. Check your RAM: You need at least 512 MB of RAM installed.
  4. Check storage: Ensure you have at least 200 MB of free disk space.
  5. Use our tool above: Select your RAM in the "Can I Run It?" box to get an instant result.