Esenthel Engine System Requirements | Can My PC Run It?
PC requirements availability
The minimum PC specifications are incomplete in our catalogue. Available information is shown below; missing values have not been estimated.
Recorded platforms: macOS, PC, Linux
For Esenthel Engine, the following minimum requirement fields still need confirmation: CPU model, GPU model, system RAM with a confirmed unit, available storage, operating system. Check the exact edition and operating system before buying or upgrading hardware.
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About Esenthel Engine
Esenthel Engine is a Next-Gen Computer Game Engine.
"Esenthel" is a mix of words: Essential and Essence.
The engine is free to try in demo mode, however using it requires purchasing a license, there are 2 options available:
The Editor can be used in offline mode as well, any changes to the project will be synchronized once it gets online.Advanced Graphics and Physics: Engine supports a wide range of devices, from browsers, mobile phones/tablets, laptops and desktop computers.
It can be configured for low quality / fast performance setting, and high quality for more powerful GPU's.
Powered by Nvidia PhysX allows complex physics simulations having thousands of dynamic objects on the scene real-time.
Supports plenty of graphical effects, such as - Bloom, Real-time Dynamic Shadows, Ambient Occlusion, Motion Blur, Depth of Field, Glow, Sun Rays, Fog, Cel Shading, Normal Mapping, Parallax Mapping, Relief Mapping, Tessellation, FXAA / MLAA / SMAA Anti-Aliasing and many more!Dedicated Cross-Platform Programming Solution: Esenthel features Code Editor functionality, allowing to edit game codes, exactly the same way on all platforms. Code Editor is integrated in the Engine's Editor, and automatically handles compilation for all platforms (it is integrated to work with Visual C++, Xcode, NetBeans and Android Toolchain). You can write codes once, and they will work on all platforms!
Esenthel's Code Editor features a unique ability to write C++ codes -without- having to create .h header files.
This single feature greatly speeds up programming process, as you don't need to waste time on making header files, rearranging your classes/functions as the Code Editor does that automatically for you.100+ Tutorials and 90+ Documentation Pages Included: Esenthel Editor comes preinstalled with more than 100 tutorials included, additionally you can browse the documentation online here: http://www.esenthel.com/?id=docHeaps of other Features: You can see the vast list of features over here - http://www.esenthel.com/?id=feature_list
Windows version creates games for Windows, Android and Web.
Mac version creates games for Mac, iOS and Android.
Linux version creates games for Linux and Android.
"Esenthel" is a mix of words: Essential and Essence.
The engine is free to try in demo mode, however using it requires purchasing a license, there are 2 options available:
- 11.40 USD / month
- 114 USD / year (20% savings, 9.50 USD / month)
- Windows
- Windows Phone
- Xbox
- Mac
- iOS
- Android
- Linux
- Web
- Very Easy to Use
- Advanced Graphics and Physics
- High Performance
- Unlimited Sized Worlds
- Collaborative Development
- Auto Publishing
- 100+ Tutorials and 90+ Documentation Pages Included
- Frequent Updates
- Rock Solid - Zero Bug Tolerance
- Free to Try!
The Editor can be used in offline mode as well, any changes to the project will be synchronized once it gets online.Advanced Graphics and Physics: Engine supports a wide range of devices, from browsers, mobile phones/tablets, laptops and desktop computers.
It can be configured for low quality / fast performance setting, and high quality for more powerful GPU's.
Powered by Nvidia PhysX allows complex physics simulations having thousands of dynamic objects on the scene real-time.
Supports plenty of graphical effects, such as - Bloom, Real-time Dynamic Shadows, Ambient Occlusion, Motion Blur, Depth of Field, Glow, Sun Rays, Fog, Cel Shading, Normal Mapping, Parallax Mapping, Relief Mapping, Tessellation, FXAA / MLAA / SMAA Anti-Aliasing and many more!Dedicated Cross-Platform Programming Solution: Esenthel features Code Editor functionality, allowing to edit game codes, exactly the same way on all platforms. Code Editor is integrated in the Engine's Editor, and automatically handles compilation for all platforms (it is integrated to work with Visual C++, Xcode, NetBeans and Android Toolchain). You can write codes once, and they will work on all platforms!
Esenthel's Code Editor features a unique ability to write C++ codes -without- having to create .h header files.
This single feature greatly speeds up programming process, as you don't need to waste time on making header files, rearranging your classes/functions as the Code Editor does that automatically for you.100+ Tutorials and 90+ Documentation Pages Included: Esenthel Editor comes preinstalled with more than 100 tutorials included, additionally you can browse the documentation online here: http://www.esenthel.com/?id=docHeaps of other Features: You can see the vast list of features over here - http://www.esenthel.com/?id=feature_list
Windows version creates games for Windows, Android and Web.
Mac version creates games for Mac, iOS and Android.
Linux version creates games for Linux and Android.
Score Not confirmed
Released Not confirmed
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Developer
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Platforms
macOSPCLinux
Esenthel Engine System Requirements
Minimum
- OS:
- Not confirmed
- CPU:
- Not confirmed
- GPU:
- Not confirmed
- RAM:
- Not verified
- Storage Required:
- Not verified
Recommended
- OS:
- Not confirmed
- CPU:
- Not confirmed
- GPU:
- Not confirmed
- RAM:
- Not verified
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