Deathmatch Classic System Requirements | Can My PC Run It?

update Catalogue updated: June 01, 2001

PC requirements availability

The minimum PC specifications are incomplete in our catalogue. Available information is shown below; missing values have not been estimated.

Recorded platforms: macOS, Linux, PC

For Deathmatch Classic, the following minimum requirement fields still need confirmation: CPU model, GPU model, system RAM with a confirmed unit, available storage, operating system. Check the exact edition and operating system before buying or upgrading hardware.

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Deathmatch Classic game cover

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About Deathmatch Classic

Deathmatch Classic is a standalone Half-Life mod developed by Valve.

Deathmatch Classic was initially developed as a remake of a popular game by Id Software, Quake.

The initial release included five maps, which were ported from Quake. The gameplay closely resembles the same of Quake with minor differences in weaponry. For instance, the iconic Half-Life crowbar is used instead of Quake's axe.

Deathmatch Classic physics is similar to Quake and allows the players to traverse at high speeds using bunnyhopping because of game engines similarities. However, the game speed in Deathmatch Classic is slower than in Quake.

There is no loadout system in the game, so the players have to pick up weapons that are scattered across the map and vary from the default shotgun to a rocket launcher, a taser, and a powerful beam weaponry.

There are also three kinds of bonuses in the game which grant players special abilities such as invincibility, invisibility or quad damage for a short amount of time.

Game features and tags

First-Person · Sci-fi · Multiplayer · cooperative · FPS · Arena Shooter · Classic · Valve Anti-Cheat enabled


Score Not confirmed
Released June 1, 2001
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Deathmatch Classic System Requirements

Minimum

OS:
Not confirmed
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Storage Required:
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Recommended

OS:
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Not confirmed
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Not confirmed
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