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FIFA 18 System Requirements

FIFA 18 System Requirements


Can I Run FIFA 18


Release Date: 29/09/2017

Minimum Requirements
Intel CPU Intel Core i3-2100
Amd CPU AMD Phenom II X4 965 3.4 GHz
NVidia GPU AMD Radeon R7 260 (1 GB)
Radeon GPU Nvidia GeForce GTX 460
Ram 8
HDD 50
Directx
DedicatedVideoRam 1
PixelShader 5.0
VertexShader 5.0
OS 64-bit Windows 7
Maximum Requirements
Intel CPU Intel Core i3-6300T 3.3 GHz
Amd CPU AMD Athlon X4 870K 3.9 GHz
NVidia GPU AMD Radeon R9 270X (2 GB)
Radeon GPU Nvidia GeForce GTX 670
Ram 8
HDD 50
Directx
DedicatedVideoRam 2
PixelShader 5.0
VertexShader 5.0
OS 64-bit Windows 10
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The FIFA series is a huge series of nostalgia that takes many players to their childhood, childhood, and a huge history that has witnessed the development

The FIFA series is a huge series of nostalgia that takes many players to their childhood, childhood, and a huge history that has witnessed the development of the game world. FIFA has always been on the top of the list of best selling games every year. The fact that PES is behind the biggest and even the only competitor in this is the share of FIFA as well as the possession of the Super League license. However, I adhere to the success of FIFA in Ultimate Team.

I've been buried in FIFA 18 for a few days as you read this review. The points I will examine in detail throughout the study will be the feeling, atmosphere and innovations of FIFA 18. FIFA, which has come up with nice innovations especially on the side of the match atmosphere, was the most close game to give the feeling of watching a real match I've been waiting for many years. Let's not overdue and let us first talk about how the game feels like on the playing side.

gameplay

I've been playing the FIFA series since FIFA 96 without missing any FIFA. Even though I gave the PES series a chance from time to time, FIFA's fancy game structure and hence the fast focus of gameplay and the tactical and thinking game focus have always made me happy for FIFA. Especially with FIFA 13, this weight began to sit, with FIFA's famous physics engine Ignite, the physics based on physics had made a ceiling of enjoyment. This is a relatively lightweight with the FIFA 15, which is balanced with FIFA 16 and 17, and I think the FIFA 18 is firmly on the ground.

FIFA offers the best balance between speed and physics. Quick soccer players, even though the thrower is able to equalize defense by throwing, defensive place to run when you choose to run cleverly, you can grab the ball from your opponent with your physical power, or you can leave him out of the game. FIFA 17'da this situation is more difficult, while FIFA 18'de even easier, especially the Ultimate Team forced the player to use the new defender system (Manual Press and Ball Grabbing) has become relatively comfortable and easier. FIFA is the biggest complaint of distant players, this strain situation is protected in FIFA 18, but it can be used and used more easily than before. Therefore, players who are in favor of PES are at least trying FIFA, getting used to defending is much easier than before.

After a few matches in FIFA 18, the biggest change that attracted my attention was in intermediate passes. Although the intermediate mechanics of the previous games have been slowly erased from my memory, the very poorness of the intermediate mechanics in FIFA 16 and FIFA 17, which I remember very clearly, has been solved in FIFA 18. So you can pass your pass, even if you pass your pass even effective results can be surprising. Even making the FIFA series a serious trick, you have to turn the footballer in the direction you pass, and you get a little bit reduced in FIFA 18. Even if your footballer doesn't look in the right direction, you can give very effective intermediate passes with a slight delay, you can even confront with the goalkeeper by surpriseing you.

This is a negative result of the improvement of the intermediate passes, of course, more than the old goals scored and a little realism is a situation that is hit. When the Ultimate Team match, in the old Fifa, if your opponent and skills were close to each other, the scores were always close to each other like realistic 1-0, 2-1, 2-2. FIFA 18'de at least I can do at the time of each match 6-7 goals I see very comfortable. Although this is a plus point in the direction of the game's fun, I can say that the realistic results of FIFA have suffered a slight blow.


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